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3D Rad ?
http://www.3drad.com/
A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery.
3D Graphic Engines List ?
http://cg.cs.tu-berlin.de/~ki/engines.html
A comprehensive list of free and commercial graphics engines
Havok ?
http://www.havok.com/
Software development kit for PC, PS2, and Mac.
Simpren ?
http://simpren.tripod.com/
3D renderer DLL based on the Direct3D. [Only for testing]
Amp II ?
http://www.4drulers.com/amp.html
A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
Chris Hecker/Texture Mapping ?
http://www.gamers.org/dEngine/quake/papers/checker_texmap.html
Perspective Texture Mapping by Chris Hecker
Phil Frisbie's Programming Page ?
http://www.geocities.com/SiliconValley/Lakes/7220/
My personal 3D game programming pages. You will find several past and present projects, most with full source code.
Subshock HQ ?
http://www.tekscode.com/
The headquarters of the Subshock 3D Games programming group.
sbdev ?
http://www.sbdev.pwp.blueyonder.co.uk/
A series of tutorials on raycasting and 3D Programming without a 3D API.
3D Graphics Math ?
http://cs.fit.edu/~wds/classes/graphics/
A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space.
3D Graphics Pattern Recognition ?
http://www.geocities.com/cohvi/projects.htm
Programming projects in OpenGL and Java3D that demonstrate artificial intelligence and pattern recognition useful in 3D games programming.
Programming Multimedia and 3D in Realtime ?
http://www.softlab.ece.ntua.gr/~ttsiod/
SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
3d engines programming in Java and MS-DOS ?
http://www.geocities.com/siliconvalley/campus/5009/
Information on programming various types of 3D engines (raycasting, indoor, landscape) in Java and MS-DOS. Source code available.
Golgotha Forever ?
http://golgotha.sourceforge.net/
the game, and I4, the game SDK.
Touchdown Entertainment ?
http://www.touchdownentertainment.com/
Tool set for developing 3D applications for the PC, Sony PlayStation 2 and Microsoft Xbox.
Opale.Soya ?
http://savannah.nongnu.org/projects/opalesoya/
High-level, object-oriented 3D engine designed for 3D games in Java. Uses GL4Java to access native OpenGL. [Open Source, LGPL]
Truevision3D ?
http://www.truevision3d.com/
A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language.
Excession Software.com ?
http://www.peter.co.nz/
OpenGL based 3D wargame construction kit
Superfluxus Media ?
http://www.superfluxus.de/
A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
Ben Woodhead ?
http://www.benwoodhead.com
An open source 3d game development resource containing 3D engine source code and documentation.
Desgraff ?
http://www.desgraff.com/
Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine.
Serenity Engine ?
http://www.hemiware.com/
A suite of libraries and tools that provide solution for multi-platform game development on consoles and PC. Supports most major 3D packages.
Power Render 3D Engine ?
http://www.powerrender.com/
Powerful 3D engine that combines indoor BSP and outdoor terrain levels. Includes Windows based tools and editors using DirectX 8's latest features. [Commercial, w/ demo]
Developing UTF & DGL Technology Presentation ?
http://drg.com.sapo.pt/dgraph/index.html
Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL.
Sylphis 3D ?
http://devnet.sylphis3d.com
A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.
3D Engines Database ?
http://www.devmaster.net/engines/
Provides a comprehensive list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine.
G3D ?
http://g3d-cpp.sourceforge.net/
A C++ 3D graphics library for game developers, researchers, and students. [Open source, BSD License]
QuakeForge ?
http://www.quakeforge.net/
A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
3DzzD ?
http://dzzd.net/
A Web 3D engine using Java 1.1 technologie.
Diesel Engine ?
http://diesel.n5home.net/
An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL]
Antiryad Gx ?
http://www.arkham-development.com/
Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware]
Java Monkey Engine ?
http://www.jmonkeyengine.com
A 3D game engine written in and for Java. Many features including collisions, particle systems, shaders, terrain system, renderer abstraction.
Obsidian ?
http://old.zog.net.au/computers/obsidian/
An open source 3D virtual world for Linux and OpenGL.
3D GameStudio ?
http://www.conitec.net/english/gstudio/
Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering.
World Foundry ?
http://tenetti.org/cgi-bin/twiki/view.cgi/WorldFoundry/WebHome
A 3D level game engine. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
Ray Game Designer ?
http://eicart.free.fr/rgd/
Freeware 3D construction kit for Windows based on a RayCaster.
Revolution3D-Engine ?
http://www.revolution3d.net
3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support.

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