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Knowledge: 3d
home → computers → programming → games → 3d
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- 3D Rad
 http://www.3drad.com/
- A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery.
- 3D Graphic Engines List
 http://cg.cs.tu-berlin.de/~ki/engines.html
- A comprehensive list of free and commercial graphics engines
- Havok
 http://www.havok.com/
- Software development kit for PC, PS2, and Mac.
- Simpren
 http://simpren.tripod.com/
- 3D renderer DLL based on the Direct3D. [Only for testing]
- Amp II
 http://www.4drulers.com/amp.html
- A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
- Chris Hecker/Texture Mapping
 http://www.gamers.org/dEngine/quake/papers/checker_texmap.html
- Perspective Texture Mapping by Chris Hecker
- Phil Frisbie's Programming Page
 http://www.geocities.com/SiliconValley/Lakes/7220/
- My personal 3D game programming pages. You will find several past and present projects, most with full source code.
- Subshock HQ
 http://www.tekscode.com/
- The headquarters of the Subshock 3D Games programming group.
- sbdev
 http://www.sbdev.pwp.blueyonder.co.uk/
- A series of tutorials on raycasting and 3D Programming without a 3D API.
- 3D Graphics Math
 http://cs.fit.edu/~wds/classes/graphics/
- A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space.
- 3D Graphics Pattern Recognition
 http://www.geocities.com/cohvi/projects.htm
- Programming projects in OpenGL and Java3D that demonstrate artificial intelligence and pattern recognition useful in 3D games programming.
- Programming Multimedia and 3D in Realtime
 http://www.softlab.ece.ntua.gr/~ttsiod/
- SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
- 3d engines programming in Java and MS-DOS
 http://www.geocities.com/siliconvalley/campus/5009/
- Information on programming various types of 3D engines (raycasting, indoor, landscape) in Java and MS-DOS. Source code available.
- Golgotha Forever
 http://golgotha.sourceforge.net/
- the game, and I4, the game SDK.
- Touchdown Entertainment
 http://www.touchdownentertainment.com/
- Tool set for developing 3D applications for the PC, Sony PlayStation 2 and Microsoft Xbox.
- Opale.Soya
 http://savannah.nongnu.org/projects/opalesoya/
- High-level, object-oriented 3D engine designed for 3D games in Java. Uses GL4Java to access native OpenGL. [Open Source, LGPL]
- Truevision3D
 http://www.truevision3d.com/
- A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language.
- Excession Software.com
 http://www.peter.co.nz/
- OpenGL based 3D wargame construction kit
- Superfluxus Media
 http://www.superfluxus.de/
- A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
- Ben Woodhead
 http://www.benwoodhead.com
- An open source 3d game development resource containing 3D engine source code and documentation.
- Desgraff
 http://www.desgraff.com/
- Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine.
- Serenity Engine
 http://www.hemiware.com/
- A suite of libraries and tools that provide solution for multi-platform game development on consoles and PC. Supports most major 3D packages.
- Power Render 3D Engine
 http://www.powerrender.com/
- Powerful 3D engine that combines indoor BSP and outdoor terrain levels. Includes Windows based tools and editors using DirectX 8's latest features. [Commercial, w/ demo]
- Developing UTF & DGL Technology Presentation
 http://drg.com.sapo.pt/dgraph/index.html
- Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL.
- Sylphis 3D
 http://devnet.sylphis3d.com
- A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.
- 3D Engines Database
 http://www.devmaster.net/engines/
- Provides a comprehensive list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine.
- G3D
 http://g3d-cpp.sourceforge.net/
- A C++ 3D graphics library for game developers, researchers, and students. [Open source, BSD License]
- QuakeForge
 http://www.quakeforge.net/
- A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
- 3DzzD
 http://dzzd.net/
- A Web 3D engine using Java 1.1 technologie.
- Diesel Engine
 http://diesel.n5home.net/
- An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL]
- Antiryad Gx
 http://www.arkham-development.com/
- Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware]
- Java Monkey Engine
 http://www.jmonkeyengine.com
- A 3D game engine written in and for Java. Many features including collisions, particle systems, shaders, terrain system, renderer abstraction.
- Obsidian
 http://old.zog.net.au/computers/obsidian/
- An open source 3D virtual world for Linux and OpenGL.
- 3D GameStudio
 http://www.conitec.net/english/gstudio/
- Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering.
- World Foundry
 http://tenetti.org/cgi-bin/twiki/view.cgi/WorldFoundry/WebHome
- A 3D level game engine. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
- Ray Game Designer
 http://eicart.free.fr/rgd/
- Freeware 3D construction kit for Windows based on a RayCaster.
- Revolution3D-Engine
 http://www.revolution3d.net
- 3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support.
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