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Bibliography on Threads and Multithreading ?
http://liinwww.ira.uka.de/bibliography/Os/threads.html
Part of the Computer Science Bibliography Collection.
Survey of Threads ?
http://www.northco.net/chenke/project/project2.html
Comparing Solaris, Linux, and Windows NT threads.
RT++ ?
http://www.risc.uni-linz.ac.at/software/rt++/
Higher order threads for C++; tutorial and reference manual.
ZThreads ?
http://zthread.sourceforge.net/
An advanced object-oriented, cross-platform C++ threading and synchronization library. [GPL]
comp.programming.threads FAQ ?
http://www.lambdacs.com/cpt/FAQ.html
Bil Lewis's collection of frequently asked questions.
A Thread Performance Comparison ?
http://www.usenix.org/publications/library/proceedings/usenix-nt98/full_papers/zabatta/zabatta_h...
Compares Windows NT and Solaris on a symmetric multiprocessor machine.
Introduction to Priority Inversion ?
http://www.embedded.com/story/OEG20020321S0023
Gives an introduction to priority inversion and shows a pair of techniques to avoid them.
Fundamentals of Multithreading ?
http://www.slcentral.com/articles/01/6/multithreading/
Technical article, covering Amdahl's Law, latencies and bandwidth, on-chip multiprocessing, Jackson technology, and simultaneous multithreading. (SystemLogic.net)
Priority Inheritance Protocols ?
http://www-md.e-technik.uni-rostock.de/ma/gol/rtsys-bib/90-toc-pcp.pdf
Use of synchronization mechanisms like semaphores, monitors, and critical regions can lead to uncontrolled priority inversion. [PDF file]
State Threads Library ?
http://state-threads.sourceforge.net/
Small application library for writing fast, highly scalable Internet programs on Unix-like platforms. Open source, MPL or GPL.
Await && Locks ?
http://await.sourceforge.net/
An expressive C++ thread synchronization library.
Designing a Thread Class in C++ ?
http://www.geocities.com/SiliconValley/Heights/6038/dthreads.html
Resources on designing a thread class in C++. Provides introduction, basic approach, implementation and using the class thread in C++.
Thread Implementation Table ?
http://members.aol.com/drbutenhof/ThreadTable.html
Dave Butenhof's comparison of thread implementations.
Foundations of Multithreaded, Parallel, and Distributed Programming ?
http://www.aw-bc.com/catalog/academic/product/0,1144,0201357526,00.html
This book teaches the fundamental concepts of multithreaded, parallel and distributed computing. Emphasizes how to solve problems, with correctness the primary concern and performance an important, but secondary, concern. (Gregory R. Andrews)
Concurrent Programming: Principles and Practice ?
http://www.aw-bc.com/catalog/academic/product/0,1144,0805300864,00.html
This book provides an in-depth overview of underlying principles as well as practical techniques that can be used to design concurrent programs. (Greg Andrews)
Protothreads ?
http://www.sics.se/~adam/pt/
Very lightweight stackless threads; give linear code execution for event-driven systems, designed to use little memory; library is pure C, no platform-specific Assembly; usable with or without OS. Open source, BSD-type license.
Software and the Concurrency Revolution ?
http://acmqueue.com/modules.php?name=Content&pa=showpage&pid=332
Focuses on the implications of concurrency for software and its consequences for both programming languages and programmers. (Herb Sutter and James Larus)
It's (Not) All Been Done ?
http://www.gotw.ca/publications/guest-ed-200609.htm
Every decade or so there is a major revolution in the way software is developed. But, unlike the object and web revolutions, the concurrency revolution can be seen coming.
The Free Lunch Is Over: A Fundamental Turn Toward Concurrency in Software ?
http://www.gotw.ca/publications/concurrency-ddj.htm
The biggest sea change in software development since the OO revolution is knocking at the door, and its name is Concurrency.
The Problem with Threads ?
http://www.computer.org/portal/site/computer/menuitem.5d61c1d591162e4b0ef1bd108bcd45f3/index.jsp...
Argues that for concurrent programming to become mainstream, threads must be discarded as a programming model. Nondeterminism should be judiciously and carefully introduced where needed, and it should be explicit in programs.
volatile - Multithreaded Programmer's Best Friend ?
http://www.ddj.com/dept/cpp/184403766
Discusses the usage of the volatile keyword in multithreaded C++ programs.
Lock-free Interprocess Communication ?
http://www.ddj.com/dept/cpp/189401457
Interprocess communication is an essential component of modern software engineering. Often, lock-free IPC is accomplished via special processor commands. This article propose a communication type that requires only atomic writing of processor word from processor cache into main memory and atomic processor word reading from main memory into the processor register or processor cache.
Portable Thread Synchronization using C++ ?
http://www.frostbytes.com/~jimf/papers/c++sync/c++sync.html
Provides example C++ classes implementing a series of synchronization objects useful for building portable (Solaris and Win32) multithreaded applications.
comp.programming.threads FAQ ?
http://www.serpentine.com/blog/threads-faq/
Frequently asked questions (by Bryan O'Sullivan).
Generic Synchronization Policies in C++ ?
http://www.ciaranmchale.com/gsp/
Most uses of synchronization code in multi-threaded applications fall into a small number of high-level “usage patterns”, or what can be called generic synchronization policies (GSPs). This paper illustrates how the use of such GSPs simplify the writing of thread-safe classes. In addition, this paper presents a C++ class library that implements commonly-used GSPs.
Multi-threaded Debugging Techniques ?
http://www.ddj.com/dept/cpp/199200938
Describes a number of general purpose debugging techniques for multi-threaded applications.
The Pillars of Concurrency ?
http://www.ddj.com/dept/cpp/200001985
This article makes the case that a consistent mental model is needed to talk about concurrency.

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